casie jeanlouis
casie jeanlouis

Blockchain is my wonderland.

Gold Fever game won’t disappoint you for waiting

Gold Fever game is a brand new free and play-to-earn MMO that breaks the boundaries of open world survival RPG games. Gold Fever encourages community building ("stickiness") by requiring players to cooperate and participate in complex strategies. The game uses a decentralized structure and well-designed economic and psychological incentives to achieve rapid and scalable growth in players, game infrastructure, and development. Gold Fever game uses cryptocurrencies (NFTs & FTs) to provide players with real-world economic incentives to play and support games.


Gold Fever game is a classic video game first, but most importantly, it is also an economic game. In the booming online game market, it is expected to grow at a compound annual growth rate of 17.5% in the next 7 years, and annual revenue will exceed US$285 billion. Gold Fever is in an extremely attractive competitive game field. The game is designed to attract players who like complex strategies, immersive narratives and dark themes. Gold Fever is more than just a game. The goal of Gold Fever game is to become an ecosystem where players can not only have fun through the game, but also make money legally. In many games, people try to make money by buying and selling resources after playing for a period of time, but they only do so in the dark, at the risk of being banned. The key difference with related products such as Rust, SCUM, and DOTA is that Gold Fever players may directly earn income through online games and supporting the gaming ecosystem. 90% of competitive game players are interested in the possibility of earning income while playing games.


The tribal camp and adventurers engage in fast-paced confrontations around the "gold rush", facing the dark and unforgettable horror of the jungle. The complex terrain and diverse character advantages and disadvantages have led to fierce and highly strategic battles. Through the power of NFT, own the items you create, find or buy, participate in the development of the infrastructure required for players to navigate and play in our huge world, or buy expensive airplanes or golden tools and rent them to other players.


What is interesting is that Gold Fever is made with the famous Unreal Engine. It may be a chain game with the best picture quality. It is worth mentioning that it runs on the Skale side chain. Skale is a high-performance Elastic side chain.


The Gold Fever game mechanics and economic model revolve around mining rights. In addition to being fun, you can also make a living and benefit from it. At the beginning of the game, Julius Princeton discovers a large piece of land with gold. He and his companions divide the land into several pieces, and then sell the mining rights to people who want to mine gold, just like in the previous gold rush. The economy is formed around these mining rights, and people who come to mine gold will need services ranging from transportation to food, weapons, tools, loans, rest, and entertainment.


Different from other games, this game is not the kind of model that sells various things to the players to make the project party make a lot of money. Gold Fever game gives up almost all infrastructure services, transfers the economic development and management rights to the players, and only retains them. In these cities, let people start the game there. There will be 3-4 big cities in the game, each area has 3-4 bases, the game will be divided into more than 30 areas, all bases will contain the infrastructure that players can purchase, for the hope of obtaining mining rights Fortune adventurers provide goods and services. The company will act as the country and levy taxes on every service provided to players. They plan to participate as little as possible in the infrastructure of each area, so that players can freely build infrastructure wherever they want to provide services.


NFT License The mining claim license represents the investor's right to open an arena and invite adventurers to withdraw gold (NGL). They can decide the fee or provide% or both in exchange for the gold withdrawn. Mining Claims are the backbone of this project, and they represent how to unlock tokens. Regional License The sale of an entire area containing 40 to 50 mining claim licenses will be an opportunity for interested investors to operate a large area or resell it to other participants.


The map of the entire game is very huge, from one mining site to another mining site will require players to choose the fastest route, because the number of access to mining rights is limited, so they need to rely on airplanes. If the average price of each ticket is $1-2, and 2000 DAU players have at least 500*2 flights per day, then there will be at least 1000 flights in the game. So suppose you buy an airplane and out of these 1,000 flights, 20 of which are completed by the airplanes you own, your income will be $20-40/day and $600-1200/month.


Gold Fever game is a free MMO (multiplayer online) game that can make money through the game. This mode is similar to World of Warcraft, which was popular all over the world many years ago. Gold Fever also has the characteristics of making money through the game. It is fun and players. The stickiness will increase further. The use of a virtual engine to create, make the game experience as real as possible, improve the experience of players, and then to the economic integration in the game, and how it attracts players and encrypted users, everything makes Gold Fever game unique. With the maturity of the blockchain technology and the development of the NFT track, the content of Gold Fever will be richer and more attractive, and the ecology of Gold Fever will also develop in a healthy virtuous circle.

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